My name is Sebastian Salas, and I’m a Technical Game Designer and Game Developer with a Bachelor’s in Software Engineering, currently pursuing a Master’s in Game Science and Design at Northeastern University. I’m passionate about creating games that bring diverse stories to life and feature engaging, mechanically rich gameplay.
With 7 years of experience as a Software Engineer, I have a strong technical background in Unity (C#), Unreal Engine (C++), and Blueprints, as well as expertise in Python, .NET, NodeJS, and Azure Cloud Computing. Most recently, I worked with Electronic Arts (EA) to develop components for the EA App, the successor to Origin.
Originally from Barranquilla, Colombia, I’m now based in Boston, MA.
If you want to know more about me, you can visit my webpage! I also post what I write there!